Tag: Agile

  • Combining guessing and planning in product development

    Combining guessing and planning in product development: At the extremes of product development methodology, characterized by waterfall and agile approaches, are different views about planning. Many today would say that planning a product “up front” is nothing more than guessing that locks you into a guess that will be wrong. At the other end, the…

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  • Why Yammer believes the traditional engineering organizational structure is dead

    Why Yammer believes the traditional engineering organizational structure is dead: Yammer’s biggest rule of thumb is “2 to 10 people, 2 to 10 weeks,” which means they generally don’t do projects that are larger or more complicated. There is a non-linear relationship between the complexity of a project and the wrap-up integration phase at the…

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  • The 0th Trap of Teams

    The 0th Trap of Teams: The zeroeth trap of teams is calling any old group of people a team and then expecting teamwork and collaboration.  A team is a social organization, a group of people who work collaboratively to accomplish some goal. Every team is a group of people, but not every group of people…

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  • Hours, Velocity, Silo’d Teams, & Gantts

    Sounds familiar… lots of good advice from Johanna Rothman! These Scrum Master/project manager/program manager people have their hearts in the right places. But they have not had training, and they don’t know what agile can do for them. So while their iterations are helping them and their projects, they look around and say, “Why is…

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