April 4th, 2013
We study fifteen months of human mobility data for one and a half million individuals and find that human mobility traces are highly unique.
Wow – they know who I am just from my location patterns. No use signing in and out of different accounts on the phone! I guess the same would also be true for browsing from desktops, with the many parameters they can get from desktops when browsing websites.
April 1st, 2013
Who’s ready to stop working for free? Hopefully you are! If you have any doubts, consult this handy chart below. Start in the middle and work your way to your answer! Download the original English jpg here!
Twenty years ago, it was cypherpunk that was happening.
Looking back in time: another history lesson.
March 20th, 2013
When a manager wants people to work overtime, to feel invested in an organization, what’s the real issue behind the words? It might be that the manager wants people to have the same sense of investment in the organization as the manager does. In that case, it’s useful to ask, am I creating an environment where people feel autonomous? Do they have purpose? Are they mastering their craft?
It might not be that at all. It could be an issue of project portfolio management, where people are spread so thinly around so many projects that they don’t have time for any single project. If so, see if your manager is caught up in the myth of 100 percent utilization.
Sometimes, managers think they can measure people by the time they spend at work. Wanting people to work overtime is related to that myth. When you force people to timebox their work to just the workday, they start making choices about the work they do and don’t do. They stop doing time-wasting work. They start doing useful work, and they start collaborating. But, only if you stop interfering.
A new angle to the old story.
March 17th, 2013
The Vons grocery store two miles from my home in Los Angeles, California sells 12 cans of Coca-Cola for $6.59 — 54 cents each. The tool chain that created this simple product is incomprehensibly complex
Well written – hope he writes more like that.
March 12th, 2013
GitHub was intended to be an open software collaboration platform, but it’s become a platform for much, much more than code. It’s now being used by artists, builders, home owners, everyone in between, entire companies … and cities.
Copy and share society.
March 10th, 2013
Massively multiplayer online games are dead. Long live meaningful multiplayer online games. Richard Garriott, the man who helped popularize traditional MMOs and practically invented the role-playing gaming genre, is hoping to create a new sort of MMO, one focusing more on meaningful connections and less on massive in-game headcounts.
And Ultimate RPG Defined, an article by Lord British himself:
What is a Lord British “Ultimate” Role Playing Game? I began my pursuit of creating the “Ultimate” Role Playing Game (Ultimate RPG) around 1974 while in high school. It’s been 36 years but it feels like yesterday. 1974 was an auspicious year for me.
I never played any of his games, and will not back the kickstarter for his latest game, but this was an interesting read into video game history nevertheless.
March 4th, 2013
When heralding the age of mass customization and the rise of rapid prototyping it is easy to get enthusiastic. Even when talking about what could go wrong, people typically stop at “but a lot of amateurs will generate bad early attempts”. Talk about crapjects and strange shaper subcultures still gives the whole threat a kind of artisanal feel. The true scale of object spam will be much greater.
Yes, lowered barriers to entry mean more small scale making and writing. Yes, domestic rapid fabrication and print on demand services open the floodgates to amateur designers and authors. They open the floodgates to algorithms too.
Dealing with internet history in 20 verses, nice!
March 4th, 2013
The human brain is capable of 1016 processes per second, which makes it far more powerful than any computer currently in existence. But that doesn’t mean our brains don’t have major limitations.
Some more to think about… or just a good reference of the cognitive biases anyway.